Uh, hey. You’re looking for information about me, I guess? I mean, I don’t know what else you’d expect to find on an “about me” page. Which means I get to be as self-indulgent as I want, and you have to read it all. Well, you could probably stop reading, or go to a different page. But then why did you come here at all?
Alright, alright, let’s get down to business. Maybe we should start with the basics.
First and foremost, I’m a writer. It’s what I do. Mostly prose, predominately queer fiction. I dabble in sci-fi, fantasy, magical realism and occasionally erotica.
I’m also a game designer. Given that writing is my one true love, most of my games are text based. Twine is my jam, yo. I like to think of myself as a narrative designer.
Sometimes I’m a teacher. Mostly I teach, brace yourself, narrative design. I do lectures, private classes, whatever suits.
I’m something of an advocate. Mostly for queer rights and representation. I talk at conventions and conferences and stuff, and do podcasts and radio shows from time to time.
Your eyes are probably glazing over by now, but I’m not done. I do design consulting for games, and editing for prose and scripts.
But all of that is about what I do, not really what, or who, I am. Who I am is a 20-something genderqueer creative-type from Melbourne, Australia with a passion for nerdy, geeky shit. I’m particularly invested in supporting women and queer designers in the game design space.