Right then. We have a lot of ground to cover, so let’s have at it.
So last week, I was lucky enough to be able to attend GCAP, a game developers conference right here in my home city. I saw a bunch of interesting and inspiring talks, and met some even more interesting and inspiring people. It was phenomenal. Then I went to PAX, and met more amazing people, and saw some fantastic games. Finally, after it all, I went to an industry party, and met more great people, and after all this happened, I have come out feeling like a changed person.
It happened a lot. People would ask you what you do. Bunch of strangers at a games conference, of course you want to know what people do! Everyone is interesting, and you never know who’ll be a valuable connection. The problem was, I didn’t really know how to answer.
I mean, look at me. Look at what I’ve done. A few measly Twine games? I’ve seen people put together some way more impressive shit. So when asked, I just sort of mumbled “I’m a writer and I’m just starting to figure out this games stuff.” That’s where I felt like I was at.
By the end of the week, that is not at all where I feel like I’m at. Now, I’m a writer, an indie developer, and a narrative designer. The stuff I’ve made may not be as intricate or extensive as some other people, but it’s still interesting and valuable and I have a whole lot more in me. And you know what? That’s what I want to be doing.
Well, that and writing stories about cute girls. I mean, come on.
So, I have realigned my goals. Right now I’m working on a cooler, fancier Twine game. I am planning out a 2D exploration adventure game that I’m going to learn to build in Unity. I am working on a script for a visual novel I’m going to build in Ren’Py. I also have a bunch of other ideas, but that’s where I’m starting.
On the pure fiction front, I finished a draft for a novel. It’s a YA lesbian sci-fi superhero… thing, and it’s great. It’s in the capable hands of an excellent editor, and we’ll see where that goes. It’d be nice to get it published, but I don’t know too many that are crazy about the YA lesbian sci-fi superhero genre. If you’re a publisher looking for that, by all means, let me know.
I’m also still writing short stories, and of course I have a thousand novel ideas still waiting to be written.
What I want from this site is changing, too. I don’t feel like I need to blog in the same way as I have been (she says, literally typing a blog post). I want the site to be a place I can send people for them to see what I’m about, what I do, and not where I’ve been. So I’ll be taking down a lot of older posts, and not featuring what remains nearly as prominently.
But don’t worry! It’s all being preserved. I’ve turned them all into an ebook. A free ebook, I might add. You can get it from my gumroad store, or (by tomorrow) you can grab it from the kindle store for 99c (they wouldn’t let me make it free). So that’s still gonna be around.
I also made an itch.io account, and put No Way Out up there. Of course, you can still play it here on my site, but now I have a game in a place where people put games. So that’s kinda cool, right?
Also, I updated my patreon. It now reflects the new focus of my work, and I changed from a per work model to a monthly donation model. Now I don’t have to worry about bunching too much stuff up in a single month, or whether or not anything I make ‘fits’. So go support me there if you can spare a little loose change.
On we go, into the unknown future. Stick with me, folks. You ain’t seen nothin’ yet.